Map Creator tips & tricks: Speed Limits and Legal Dividers in Map Creator

Dear Mappers,

Please read about speed limit coding and legal dividers in Map Creator. What to code and what not to code? 🤔

Temporary vs Permanent Speed Limits

From time to time, we receive the information, that users have coded temporary speed limits as permanent limits and unfortunately this comes into our map.

As a general rule, only permanent speed limits must be coded in the Map Creator. The Speed Limit Coding Training Video provides a good overview on how to do it. Unfortunately, in Map Creator, we cannot (yet) code speed limits due to special circumstances (eg. speed limit is 80 km/h due to rain), which is obviously already possible in Core Map.

  • Examples of Permanent Speed Limits (these ones should be edited in Map Creator)  👍


  • Examples of Temporary or Special Circumstances Speed Limits (these ones should NOT be edited in Map Creator)  👎


In the examples above, there is an overall speed limit, which is coded correctly on our core map. In addition, there is the “Condition” in Core Map, the way of coding the temporary or special circumstances speed limit (eg. speed limit 30 km/h because of the school from 7 a.m  to 6 p.m).

 As everyone knows, the speed limit is directionally coded in the MC, unless the section is not a one-way path.

Legal Dividers in Map Creator

The dashed line on the “Neuenlander Straße” (as an example) means that we have a codification of a “Legal Divider”.

thumbnail (6)

In this case this represents a solid line that prohibits left turn, overtake and U-Turn. Unfortunately, this attribute does not exist in the MC. Your edits when adding no left turns or no-u-turns will be rejected because there is no need for further coding in the Core Map. Therefore, please pay attention to the dashed line and avoid that your editions are rejected.

If you still have doubts please contact us via our Discussion Board , send us an e-mail to or start the discussion via our new Slack channel!😃


herelogoHERE Community Team

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